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#643 New Year, New Beginning, Same game.

Posted by Acid on 06 February 2015 - 10:22 PM

Hi guys,



I know... "Holy crap I thought you guys fell of the face of the earth" For some of us that's how it was going. Took us a little while but we got back up.


There hasn't been any new content on the forums in a little while so I thought I would pop in and update the lurkers and those waiting for something to happen around here.


For those who do not follow us on Facebook we released a completely fresh website theme on our main site. This new system will help us release articles better and organize the important stuff. 


We are finally back in action at full speed. Programmers are programming and artists are making some cool graphics in MS paint.


So I want to touch briefly on what will be happening to the forums in the coming days. Some sections are going to be cleaned up. We have decided to no longer use Dark Energy as a launching platform and instead go stand alone (seeing how Desolation: Earth will be web based) That being said certain sections of the forum will either be recycled or deleted. New sections will be added following the re-release of Desolation: Earth. We really look forward to these changes and obviously any input always helps.



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#626 Dark Energy 2.0

Posted by Liquidize on 27 April 2013 - 07:55 AM

I suppose I should hijack this thread before we even begin and introduce myself since I am new around here. I am "Liquidize" a Systems Engineer for a professional game studio during the day (not DarkForm), a student at night, and in my "other" time a hardcore MMORPG/FPS player as well as freelance programmer. I joined the team in late January 2013 as the main programmer for Ark of Nephilem. However I've now taken up other jobs, primarily the main programmer behind the lovely new in development "Dark Energy 2.0". I just call myself the team's System Engineer, but they seem to call me other things quite often, so I don't exactly know what my team position is. 
Enough about me though let us get to the main point of this topic, I would like to make it a point that all coding questions regarding Dark Energy 2.0 be addressed towards me as I am the one with the most knowledge on the code.
Dark Energy 2.0 is a complete an total rewrite of Dark Energy 1.x in a completely new environment. Written in a high performance, low system resources language it is designed to be a complete and feature rich community portal/indie game portal for DarkForm and others. With a completely new real server back-end  it allows for features Dark Energy could never allow before (trust me, I saw the old code!). Designed from the ground up to give you a one stop program for you and your friends to use while using DarkForm games.
The following features are a set of planned features that will be included in Dark Energy 2.
1. Central DarkForm gaming hub
2. Community Chat Rooms
3. Private Instant Messaging
4. DarkForm game updates/downloads
5. Community Profiles
6. Friends list
7. Completely integrated with all DarkForm games and sites.
8. Slick and clean UI - by our great Pure Hate


9. Indie Game Hub***


*** - Unconfirmed! It's been talked about but I am personally unsure whether it will be implemented (I haven't been told to add it so :D).



It is still in development but it will be released sometime soon.



[TODO: Edit this post (any admin) and make it seem nicer/add more features that will be added/etc]

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